From 13ec5a7274bef28032c67293e17fa25d8509911a Mon Sep 17 00:00:00 2001 From: Vedansh Date: Thu, 24 Oct 2024 09:09:20 +0000 Subject: [PATCH] Update Few Topics in UX Design Roadmap (#7559) * Phase - 1 * Phase - 2 --- .../content/adobe-xd@HI_urBhPqT0m3AeBQJIej.md | 18 +++--------- ...act-of-repetition@ZufrLRNkMoJ4e2T-vWxCR.md | 22 ++------------- ...d-choice-overload@8wxlu4KA2iu9CJa1UAUll.md | 20 ++----------- ...ognitive-overhead@4AzPOKXUN32CkgchRMrRY.md | 26 +++-------------- ...d-direct-payments@iQNvKhwhvbis4Yn1ZxQua.md | 16 ++--------- .../content/balsamiq@fZkARg6kPXPemYW1vDMTe.md | 12 +------- ...ntic-and-personal@m30ePaw_qa36m9Rv9NSFf.md | 28 ++----------------- ...vior-change-games@JSBiw0C6aq1LhA33y79PM.md | 28 ++----------------- ...change-strategies@w_QWN80zCf1tsVROeyuvo.md | 20 ++----------- .../behavior-design@zYCBEUqZVlvjlAKnh5cPQ.md | 17 ++--------- ...avioral-economics@_lv6GJ0wlMfhJ7PHRGQ_V.md | 14 ++-------- ...ehavioral-science@D553-nVELaB5gdxtoKSVc.md | 17 ++--------- ...ggs-behavior-grid@lRBC8VYJPsR65LHDuuIsL.md | 21 ++------------ ...gs-behavior-model@2NlgbLeLBYwZX2u2rKkIO.md | 13 +++------ ...ness-model-canvas@SGO9hHju49_py0n0ASGBe.md | 14 ++-------- ...-model-inspirator@GI06-DbGyJlQXq5Tyi-aH.md | 14 ++-------- ...el--notation-bpmn@jy5jtSEyNE8iJpad27rPX.md | 17 ++--------- 17 files changed, 47 insertions(+), 270 deletions(-) diff --git a/src/data/roadmaps/ux-design/content/adobe-xd@HI_urBhPqT0m3AeBQJIej.md b/src/data/roadmaps/ux-design/content/adobe-xd@HI_urBhPqT0m3AeBQJIej.md index 7dcde8b2b..e2ba35da9 100644 --- a/src/data/roadmaps/ux-design/content/adobe-xd@HI_urBhPqT0m3AeBQJIej.md +++ b/src/data/roadmaps/ux-design/content/adobe-xd@HI_urBhPqT0m3AeBQJIej.md @@ -2,18 +2,8 @@ Adobe XD (Experience Design) is a powerful design and prototyping tool that allows UX designers to create wireframes, mockups, and interactive prototypes for various digital projects. It is available for both Mac and Windows, and it focuses on providing an easy-to-use, intuitive interface for designing responsive websites, mobile apps, and more. -## Key Features of Adobe XD +Visit the following resources to learn more: -- **Design tools**: Adobe XD offers a set of powerful design tools, such as vector drawing, the ability to import images, and a range of pre-defined UI components to help you create aesthetically pleasing designs. The built-in grid system allows for precise alignment and consistency across your designs. - -- **Responsive artboards**: XD allows you to create multiple artboards for different devices and screen sizes. This enables you to visualize and design in one go, for multiple device types. - -- **Prototype and Interactions**: With Adobe XD, you can easily add interactions to your designs. This helps in better communication of your ideas and makes it easier for clients and developers to understand your vision. The preview mode enables you to test your prototype and see the interactions in real-time. - -- **Collaboration and Sharing**: Adobe XD simplifies collaboration between team members, stakeholders, and developers. You can create shared design specs and live URLs for your prototypes, gather feedback, and even co-edit documents with other designers in real-time. - -- **Integrations**: XD seamlessly integrates with other Adobe Creative Cloud applications, such as Photoshop, Illustrator, and After Effects, enabling smoother workflows and consistency across your designs. It also supports third-party plugins to expand its capabilities. - -To get started with Adobe XD, you'll need to download and install the application from the [Adobe Creative Cloud website](https://www.adobe.com/products/xd.html). Adobe offers a free basic plan for XD, which allows you to work on one shared document at a time and a limited number of shared prototypes and design specs. - -As a designer, familiarizing yourself with Adobe XD's features and learning how to effectively use it can significantly improve your design process, making your wireframing and prototyping tasks quicker and more efficient. +- [@official@Adobe XD Platform](https://adobexdplatform.com/) +- [@official@Getting Started with Adobe XD](https://helpx.adobe.com/xd/get-started.html) +- [@official@Learn Adobe XD](https://www.adobe.com/ph_en/products/xd/learn/get-started-xd-design.html) diff --git a/src/data/roadmaps/ux-design/content/automate-the-act-of-repetition@ZufrLRNkMoJ4e2T-vWxCR.md b/src/data/roadmaps/ux-design/content/automate-the-act-of-repetition@ZufrLRNkMoJ4e2T-vWxCR.md index 5249902cf..0280b6a41 100644 --- a/src/data/roadmaps/ux-design/content/automate-the-act-of-repetition@ZufrLRNkMoJ4e2T-vWxCR.md +++ b/src/data/roadmaps/ux-design/content/automate-the-act-of-repetition@ZufrLRNkMoJ4e2T-vWxCR.md @@ -1,23 +1,7 @@ # Automate the Act of Repetition -As a UX designer, one of your main goals is to simplify and streamline user interactions. Often, users are required to perform repetitive tasks, which can lead to frustration and decrease efficiency. To enhance the user experience and ensure smooth sailing, it's essential to reduce or eliminate the need for repeated actions by automating repetitive tasks wherever possible. +To enhance user experience and streamline interactions, it's crucial to automate repetitive tasks that often lead to frustration and decreased efficiency. Properly implemented automation can save time, reduce errors, and improve user satisfaction by minimizing tedious actions. As a UX designer, consider strategies such as pre-filling forms with previously entered information, remembering user preferences, providing smart suggestions based on past behavior, enabling batch actions for group tasks, and offering keyboard shortcuts for common actions. By focusing on these automation techniques, you can create a seamless and enjoyable experience that meets users' needs and increases retention. -## Benefits of Automation +Visit the following resources to learn more: -When properly implemented, automation can: - -- Save time: By cutting down on repeated actions, users can complete tasks more quickly, increasing productivity. -- Reduce errors: Automating tasks can minimize human error and ensure that actions are completed correctly every time. -- Improve user satisfaction: Reducing tedious tasks can lead to a more positive user experience and increase user retention. - -## Strategies for Automation - -As a UX designer, consider the following strategies to automate repetitive tasks: - -- **Pre-fill forms**: Auto-fill form fields with the information that the user has entered previously or is likely to enter, such as their name, email address, or phone number. This can save users time and effort in filling out forms. -- **Remember user preferences**: Store user settings and preferences, such as preferred language, currency, or theme, so that users don't have to set them again every time they visit your site or app. -- **Smart suggestions**: Implement predictive text or auto-suggestions based on user input or past behavior. For example, when typing search queries or filling out forms, users may appreciate suggestions to help them complete their task quickly. -- **Batch actions**: Allow users to perform actions, like selecting or deleting items, in groups rather than individually. This can significantly reduce the number of clicks and time required to complete the task. -- **Keyboard shortcuts**: Provide keyboard shortcuts for common actions, enabling users to perform tasks without using a mouse or touch interactions. This can be particularly helpful for power users or users with accessibility needs. - -By automating acts of repetition in your design, you can enhance the user experience, reduce frustration and improve overall satisfaction. Be mindful of your users' needs, analyze the repetitive tasks they may encounter, and implement effective automation techniques to create a seamless, efficient, and enjoyable experience. +- [@official@Repeating Elements](https://helpx.adobe.com/au/xd/help/create-repeating-elements.html) diff --git a/src/data/roadmaps/ux-design/content/avoid-choice-overload@8wxlu4KA2iu9CJa1UAUll.md b/src/data/roadmaps/ux-design/content/avoid-choice-overload@8wxlu4KA2iu9CJa1UAUll.md index c11d5136c..afb215772 100644 --- a/src/data/roadmaps/ux-design/content/avoid-choice-overload@8wxlu4KA2iu9CJa1UAUll.md +++ b/src/data/roadmaps/ux-design/content/avoid-choice-overload@8wxlu4KA2iu9CJa1UAUll.md @@ -1,21 +1,7 @@ # Avoid Choice Overload -Choice overload is a phenomenon that occurs when users are presented with too many options, causing decision paralysis, anxiety, and ultimately, dissatisfaction with their final choice. As a UX designer, it's essential to ensure that users can easily make decisions within your designs, so it's important to avoid choice overload. In this section, we'll discuss some strategies for managing the number of options and streamlining decision-making processes for users. +Choice overload occurs when users face too many options, leading to decision paralysis, anxiety, and dissatisfaction. As a UX designer, it's important to simplify decision-making by limiting the number of options to 5-7 at a time, prioritizing the most relevant choices. Organizing options into logical categories with visual cues can help users navigate their selections more easily. Implementing smart defaults can streamline decisions by pre-selecting commonly used options, while advanced filtering and sorting features allow users to refine their choices in complex scenarios. By addressing choice overload with these strategies, you can enhance user experience and facilitate a more seamless decision-making process. -## Limit the Number of Options +Visit the following resources to learn more: -Research has shown that a user's ability to make decisions decreases as the number of options increases. To avoid overwhelming users, aim to present no more than 5-7 options at a time. This can be applied to menus, product listings, or any other area where users are asked to make a selection. Remember to prioritize the most important or commonly used options and make them more prominent within the design. - -## Categorize and Organize Options - -When users are presented with multiple choices, it's crucial to make it easy for them to understand and differentiate between the available options. By categorizing and organizing options into logical groups, users can more quickly find the information or functionality they need. Consider using headings, icons, or other visual cues to assist in organizing content effectively. - -## Implement Smart Defaults - -To help users make decisions quicker, consider setting default selections for certain choices. By pre-selecting the most commonly used or recommended option, users can easily accept the default if it aligns with their needs, or quickly change it if necessary. This not only saves time and effort for the user, but it can also guide them towards an optimal outcome based on their needs. - -## Advanced Filtering and Sorting Options - -If your design requires users to make complex decisions, such as choosing a product from an extensive catalog, consider implementing advanced filtering and sorting options. By giving users the ability to refine their options based on specific attributes, they can more easily identify the best option for their needs. Make sure these filtering options are easy to understand and use, and provide clear feedback on the number of results remaining as users adjust their filters. - -By being mindful of choice overload and implementing these strategies, you can create a more enjoyable and user-friendly experience for your users. Remember, the goal is to make their decision-making process as seamless and stress-free as possible. +- [@article@Choice of Overload](https://medium.com/@evamiller091/the-impact-of-choice-overload-in-ux-f5defb6cee5d) diff --git a/src/data/roadmaps/ux-design/content/avoid-cognitive-overhead@4AzPOKXUN32CkgchRMrRY.md b/src/data/roadmaps/ux-design/content/avoid-cognitive-overhead@4AzPOKXUN32CkgchRMrRY.md index 990e5d2b9..60b877b4a 100644 --- a/src/data/roadmaps/ux-design/content/avoid-cognitive-overhead@4AzPOKXUN32CkgchRMrRY.md +++ b/src/data/roadmaps/ux-design/content/avoid-cognitive-overhead@4AzPOKXUN32CkgchRMrRY.md @@ -1,26 +1,8 @@ # Avoid Cognitive Overhead -Cognitive overhead refers to the mental effort needed to understand or operate a given system, tool, or interface. In UX design, it is crucial to minimize cognitive overhead to create user-friendly and efficient experiences. The less mental effort a user needs to invest, the more likely they will have a positive conscious evaluation of your design. Here are three key strategies to help you avoid cognitive overhead in your designs: +Cognitive overhead refers to the mental effort needed to understand or operate a given system, tool, or interface. In UX design, it is crucial to minimize cognitive overhead to create user-friendly and efficient experiences. The less mental effort a user needs to invest, the more likely they will have a positive conscious evaluation of your design. -#### 1. Keep it simple +Visit the following resources to learn more: -A clutter-free, clean, and easy-to-navigate design is always a good starting point. In order to keep cognitive overhead to a minimum, focus on simplifying both the interface and the content: - -- Utilize white space: By providing ample space between functional elements, you make it easier for users to scan and process the interface. -- Reduce the number of options: Offering too many choices can overwhelm users or cause them to second-guess their decisions. Aim for a balance of ease and functionality. - -#### 2. Establish a clear hierarchy - -A well-structured hierarchy helps users navigate your design and understand the relationship between elements. This reduces cognitive overhead as users don't have to work hard to make sense of the interface: - -- Organize content logically: Group related items together and place them in a consistent order. -- Use size, color, and typography effectively: Make important information stand out and use visual cues to indicate less important elements. - -#### 3. Provide clear & concise instructions - -Your design should guide users effortlessly, which can be achieved by providing clear directions or prompts: - -- Use actionable language: Be precise and direct with your wording, and avoid using jargon. -- Offer visual cues & feedback: Include well-placed icons, highlighted sections, or animation to support the user's actions and indicate the outcome of those actions. - -In summary, reducing cognitive overhead in your UX design is essential to create an efficient and user-friendly experience. Adopt a simple and clean design, establish a clear hierarchy, and provide helpful instructions to ensure more favorable conscious evaluations from your users. +- [@article@Cognitive Overload](https://blog.logrocket.com/ux-design/cognitive-overload/) +- [@article@Reducing Cognitive Overload](https://uxdesign.cc/reducing-cognitive-overload-designing-for-human-cognition-350f07cff9c4) diff --git a/src/data/roadmaps/ux-design/content/avoid-direct-payments@iQNvKhwhvbis4Yn1ZxQua.md b/src/data/roadmaps/ux-design/content/avoid-direct-payments@iQNvKhwhvbis4Yn1ZxQua.md index 9bd8d1a4e..6b07de217 100644 --- a/src/data/roadmaps/ux-design/content/avoid-direct-payments@iQNvKhwhvbis4Yn1ZxQua.md +++ b/src/data/roadmaps/ux-design/content/avoid-direct-payments@iQNvKhwhvbis4Yn1ZxQua.md @@ -2,18 +2,6 @@ Avoiding direct payments is a crucial aspect of UX design that can lead to favorable conscious evaluations from users. Direct payments refer to instances where users are required to pay for your product or service upfront, which can create a negative perception and less willingness to engage. By finding alternative ways to monetize or offer premium features, you can create an enjoyable experience and encourage users to appreciate and invest in your offerings without feeling forced. -## Why it Matters? +Visit the following resources to learn more: -- **Trust-Building**: When users are not asked to pay upfront or have no hidden costs, they are more likely to trust your product or service, increasing the likelihood of loyal customers. -- **Accessibility**: Making your offerings available without direct payments ensures a larger and more diverse audience can experience the value your product provides, which can lead to increased traffic and eventual conversions. -- **Reduced churn**: Users who do not feel "locked-in" by having to pay upfront are less likely to abandon your product or service in search of alternative solutions. - -## Strategies to Avoid Direct Payments - -- **Offer a free trial**: Provide users with a limited-time free trial of your product or service to showcase its value and encourage them to invest once the trial is over. -- **Freemium model**: Allow users to access basic features of your product for free, while offering premium features at a cost. This model lets users experience your offerings without having to pay upfront and gives them the option to upgrade if they find value in it. -- **In-app purchases**: Incorporate in-app purchases within your product, which enables users to access premium features and benefits without being forced to pay upfront. -- **Subscriptions**: Offer subscriptions as an alternative payment method that allows users to access premium features and receive updates frequently, creating a sense of loyalty and commitment. -- **Pay-as-you-go or usage-based pricing**: Implement a flexible pricing model where users only pay for what they use or when they use a specific feature, removing the barrier of direct payments and increasing user satisfaction. - -By avoiding direct payments and implementing these strategies, a UX designer can create a user experience that fosters trust, accessibility, and user engagement. By doing so, you increase the likelihood of gaining favorable conscious evaluations of your product, ultimately leading to long-term success. +- [@article@Payment UX Best Practices](https://gocardless.com/guides/posts/payment-ux-best-practices/) diff --git a/src/data/roadmaps/ux-design/content/balsamiq@fZkARg6kPXPemYW1vDMTe.md b/src/data/roadmaps/ux-design/content/balsamiq@fZkARg6kPXPemYW1vDMTe.md index 980f7f70c..9728bb75e 100644 --- a/src/data/roadmaps/ux-design/content/balsamiq@fZkARg6kPXPemYW1vDMTe.md +++ b/src/data/roadmaps/ux-design/content/balsamiq@fZkARg6kPXPemYW1vDMTe.md @@ -2,16 +2,6 @@ Balsamiq is a popular wireframing tool that helps designers, developers, and product managers to quickly create and visualize user interfaces, web pages, or app screens. It's an easy-to-use software that allows you to focus on ideas and concepts rather than getting caught up in pixel-perfect designs. -**Key Features of Balsamiq** - -- _Drag-and-Drop Interface:_ Balsamiq has a simple, drag-and-drop interface that allows you to add elements like buttons, text fields, images, and icons to your wireframes, making it easy for anyone to use. - -- _Built-in UI Components:_ Balsamiq has a wide variety of pre-designed UI components, which help you quickly create wireframes for different platforms like web, mobile, and desktop applications. - -- _Sketch-style Wireframes:_ Balsamiq's sketch-like wireframe style encourages you to focus on your concepts and think about the user experience before getting into detailed design work. This approach is great for brainstorming or getting feedback from stakeholders. - -- _Collaboration and Sharing:_ You can easily share your wireframes with team members or clients using Balsamiq Cloud or by exporting your wireframes to a variety of formats, including PDF and PNG. - -- _Integration with Other Tools:_ Balsamiq can integrate with popular tools like Google Drive, Atlassian Confluence, Jira, and more, allowing you to seamlessly collaborate and manage your projects. +Visit the following resources to learn more: - [@official@Balsamiq Website](https://balsamiq.com/) diff --git a/src/data/roadmaps/ux-design/content/be-authentic-and-personal@m30ePaw_qa36m9Rv9NSFf.md b/src/data/roadmaps/ux-design/content/be-authentic-and-personal@m30ePaw_qa36m9Rv9NSFf.md index 669d1ba47..9186ffb33 100644 --- a/src/data/roadmaps/ux-design/content/be-authentic-and-personal@m30ePaw_qa36m9Rv9NSFf.md +++ b/src/data/roadmaps/ux-design/content/be-authentic-and-personal@m30ePaw_qa36m9Rv9NSFf.md @@ -1,29 +1,7 @@ # Be Authentic and Personal -When creating a user experience (UX) design, it's essential to be authentic and personal. This means that your design should be genuine, truthful, and relatable to your users. By being authentic and personal, you can create a positive intuitive reaction in your users, as they feel connected and engaged with your website or application. Here are some tips to make your UX design authentic and personal: +When creating a user experience (UX) design, it's essential to be authentic and personal. This means that your design should be genuine, truthful, and relatable to your users. By being authentic and personal, you can create a positive intuitive reaction in your users, as they feel connected and engaged with your website or application. -#### 1. Understand your user persona(s) +Visit the following resources to learn more: -Before you start designing, define your target audience and create user personas that represent them. This may include their age, gender, occupation, interests, and pain points. By understanding the different personas, you can create a design that resonates with each of them, meeting their needs and expectations. - -#### 2. Use natural and conversational language - -To make your design personal, use natural and conversational language that speaks directly to your users. Avoid jargons, buzzwords, or overly formal language that can create a barrier between you and your users. Your users should be able to understand the content and interact with it smoothly. - -#### 3. Employ appropriate imagery and visuals - -To enhance authenticity, incorporate images and graphics that are relevant and relatable to your target audience. This means using high-quality, real-life pictures of people or objects that genuinely represent your brand or product. Avoid overused stock images, as they can significantly decrease the perceived authenticity of your design. - -#### 4. Make emotional connections - -Emotions play a vital role in creating personal connections with users. In your design, use color schemes, fonts, and visual elements that evoke emotions and encourage users to form an emotional attachment to your product or brand. The more emotionally invested users are, the more positive their intuitive reactions will be. - -#### 5. Consistency in design elements - -An authentic user experience is characterized by consistency in design elements, including typography, colors, and visual hierarchy. This consistency helps users feel reassured and comfortable, as they can easily understand and navigate through the design. - -#### 6. Provide personalized experiences - -To create an authentic UX design, offer personalized experiences to your users based on their preferences, browsing history, or other data. This might include recommending content they may be interested in or tailoring the website layout to meet their specific needs. - -By being authentic and personal in your UX design, you can create a positive and memorable experience for your users. By understanding your target audience, using natural language, incorporating engaging visuals, and providing personalized experiences, you can foster user engagement, trust, and loyalty towards your product or brand. +- [@article@Rethinking Personas](https://uxdesign.cc/rethinking-personas-empathy-and-inclusion-in-ux-design-37145d2ee807) diff --git a/src/data/roadmaps/ux-design/content/behavior-change-games@JSBiw0C6aq1LhA33y79PM.md b/src/data/roadmaps/ux-design/content/behavior-change-games@JSBiw0C6aq1LhA33y79PM.md index 83fc81c17..62ed39f00 100644 --- a/src/data/roadmaps/ux-design/content/behavior-change-games@JSBiw0C6aq1LhA33y79PM.md +++ b/src/data/roadmaps/ux-design/content/behavior-change-games@JSBiw0C6aq1LhA33y79PM.md @@ -1,29 +1,7 @@ # Behavior Change Games -Behavior change games are a powerful UX design pattern that help users adopt new habits or make positive lifestyle changes. These games are typically designed to be engaging, enjoyable, and motivating, utilizing various game elements and mechanics to encourage users to take desired actions. +Behavior change games are a powerful UX design pattern that help users adopt new habits or make positive lifestyle changes. These games are typically designed to be engaging, enjoyable, and motivating, utilizing various game elements and mechanics to encourage users to take desired actions. When designing behavior change games, it's essential to keep user experience in mind, and create an enjoyable and motivating experience. Balancing fun and educational elements can result in a powerful tool for guiding users towards positive change in their lives. -## Key elements of behavior change games +Visit the following resources to learn more: -- **Set clear objectives**: Define specific goals users should achieve, such as losing weight or learning a new skill. Well-defined objectives provide a strong focus for the game and encourage user engagement. - -- **Feedback and progress**: Provide real-time feedback and track user progress to create a sense of accomplishment. This can include visual cues, points, badges, or leveling up systems. - -- **Social interaction**: Utilize social features, such as sharing achievements, comparing results with friends, or team challenges. This enables users to work together, fosters a sense of community, and enhances motivation through friendly competition. - -- **Reward system**: Implement a reward system that grants virtual or real rewards for completing tasks or reaching milestones. These rewards can be intrinsic (e.g., personal satisfaction) or extrinsic (e.g., discounts or prizes). - -- **Gamification**: Incorporate game-like elements, such as storytelling, quests, or time-limited challenges. These elements add an entertaining aspect, improve user experience, and make the behavior change process more enjoyable. - -## Benefits of behavior change games - -- **Increased motivation**: By turning the behavior change process into a game, users are often more motivated to participate and stay engaged. - -- **Higher user retention**: Engaging games can increase user retention, resulting in higher long-term success rates for behavior change. - -- **Measurable results**: These games allow users to easily track progress and outcomes, helping them understand the impact of their actions and reinforcing positive behavior. - -- **Personalization**: Games can be tailored to individual users' preferences and play styles, making the experience more enjoyable and relevant. - -- **Support network**: The inclusion of social features creates a community of support, forging connections between individuals with similar goals and fostering accountability. - -When designing behavior change games, it's essential to keep user experience in mind, and create an enjoyable and motivating experience. Balancing fun and educational elements can result in a powerful tool for guiding users towards positive change in their lives. +- [@article@Behavioral Change Games](https://medium.com/@jgruver/designing-for-behavioral-change-a-new-approach-in-ux-ui-design-59f9fb0086d1) diff --git a/src/data/roadmaps/ux-design/content/behavior-change-strategies@w_QWN80zCf1tsVROeyuvo.md b/src/data/roadmaps/ux-design/content/behavior-change-strategies@w_QWN80zCf1tsVROeyuvo.md index f9f7a87fd..d7efa3c07 100644 --- a/src/data/roadmaps/ux-design/content/behavior-change-strategies@w_QWN80zCf1tsVROeyuvo.md +++ b/src/data/roadmaps/ux-design/content/behavior-change-strategies@w_QWN80zCf1tsVROeyuvo.md @@ -2,22 +2,6 @@ Behavior change strategies are techniques that aim to help users adopt new behaviors or break existing ones to achieve specific goals, such as healthier lifestyles or improved productivity. In UX design, these strategies are applied to design elements and features within digital products or services to motivate and support users in making lasting changes in their actions. -Here are some key behavior change strategies often employed in UX design: +Visit the following resources to learn more: -- **Goal Setting:** Asking users to set specific, measurable, achievable, relevant, and time-bound (SMART) goals can help them focus their efforts and track their progress. - -- **Feedback and Rewards:** Providing users with real-time feedback on their progress and rewarding them with positive reinforcement (e.g., badges or points) can increase motivation and engagement. - -- **Social Comparisons:** Facilitating comparisons between users or groups can tap into social influence and normative pressure, encouraging behavior change through competition or collaboration. - -- **Reminders and Prompts:** Sending timely reminders or prompts can help reinforce desired behaviors by making them more salient and top of mind. - -- **Choice Architecture:** Structuring the presentation of options, defaults, and information can nudge users towards better decisions without restricting their freedom of choice. - -- **Modeling and Stories:** Demonstrating desired behaviors through role models, cases, testimonials or stories can provide inspiration and social proof that change is possible and desirable. - -- **Progressive Disclosure:** Gradually introducing advanced features, content or challenges can help users build their skills and confidence, preventing them from feeling overwhelmed or disengaged. - -- **Personalization and Tailoring:** Customizing content or recommendations based on a user's preferences, history or characteristics can make interventions more relevant and effective. - -By incorporating these behavior change strategies in your UX design, you improve the chances of users successfully adopting the desired behaviors, which can ultimately lead to a more positive and effective user experience. +- [@article@Behavioral Change Strategies](https://blog.logrocket.com/ux-design/starter-guide-behavioral-design/) diff --git a/src/data/roadmaps/ux-design/content/behavior-design@zYCBEUqZVlvjlAKnh5cPQ.md b/src/data/roadmaps/ux-design/content/behavior-design@zYCBEUqZVlvjlAKnh5cPQ.md index ef5a461be..8af09f56c 100644 --- a/src/data/roadmaps/ux-design/content/behavior-design@zYCBEUqZVlvjlAKnh5cPQ.md +++ b/src/data/roadmaps/ux-design/content/behavior-design@zYCBEUqZVlvjlAKnh5cPQ.md @@ -2,19 +2,6 @@ Behavior Design is an approach that combines elements of psychology, neuroscience, and design principles to understand and influence human behaviors. The goal behind behavior design is to make it easier for users to accomplish their goals or desired actions within a product, service, or system. -In the context of UX Design, behavior design focuses on: +Visit the following resources to learn more: -- **Motivation**: Understanding what motivates users to take action, such as personal interests, external rewards, or social influence. - -- **Ability**: Ensuring that users have the necessary skills, time, and resources to complete a desired action. - -- **Triggers**: Implementing well-timed prompts that encourage users to take a specific action within the interface. - -To create effective behavior designs, UX designers should: - -- Identify user goals and desired outcomes. -- Analyze the user's environment and potential barriers that may affect their ability to complete the desired action. -- Design solutions that address both the motivation and ability aspects of behavior change, as well as the appropriate triggers to prompt action. -- Continuously test and iterate on the design to better understand user behavior and optimize engagement. - -By focusing on behavior design, UX designers can create more engaging and user-friendly experiences that ultimately drive user satisfaction and increase the chances of achieving their desired goals. +- [@article@Behavior Design](https://www.interaction-design.org/literature/topics/behavioral-design) diff --git a/src/data/roadmaps/ux-design/content/behavioral-economics@_lv6GJ0wlMfhJ7PHRGQ_V.md b/src/data/roadmaps/ux-design/content/behavioral-economics@_lv6GJ0wlMfhJ7PHRGQ_V.md index fb2a6f62c..fa918ab2c 100644 --- a/src/data/roadmaps/ux-design/content/behavioral-economics@_lv6GJ0wlMfhJ7PHRGQ_V.md +++ b/src/data/roadmaps/ux-design/content/behavioral-economics@_lv6GJ0wlMfhJ7PHRGQ_V.md @@ -2,16 +2,6 @@ Behavioral Economics is a subfield of economics that studies the psychological, social, and emotional factors that influence decision-making and economic behavior. It seeks to understand why people make choices that deviate from the traditional economic model, which assumes that individuals behave rationally and seek to maximize their utility. -The key concepts of Behavioral Economics include: +Visit the following resources to learn more: -- Bounded Rationality: People make decisions based on limited information, cognitive constraints, and personal biases. - -- Prospect Theory: Individuals perceive losses and gains asymmetrically, feeling greater pain from a loss than satisfaction from an equivalent gain. - -- Anchoring: People tend to rely on a reference point (the anchor) when assessing the value of an unknown option, which can lead to arbitrary or irrational decisions. - -- Mental Accounting: Individuals mentally categorize and allocate expenses differently, which can lead to biases like the sunk cost fallacy or the endowment effect. - -- Nudging: Subtle changes to choice architecture can influence people's decisions without restricting their freedom of choice, through methods like default options, framing, or social proof. - -Understanding and applying behavioral economic principles can help UX designers create interfaces and experiences that account for these biases and help users make better choices. By designing to minimize cognitive load, supporting decision-making, and presenting options effectively, UX designers can enhance user satisfaction and encourage desired actions. +- [@article@Behavioral Economics](https://www.interaction-design.org/literature/article/behavioural-economics-ideas-that-you-can-use-in-ux-design) diff --git a/src/data/roadmaps/ux-design/content/behavioral-science@D553-nVELaB5gdxtoKSVc.md b/src/data/roadmaps/ux-design/content/behavioral-science@D553-nVELaB5gdxtoKSVc.md index 35df4dfb0..3a90c4e85 100644 --- a/src/data/roadmaps/ux-design/content/behavioral-science@D553-nVELaB5gdxtoKSVc.md +++ b/src/data/roadmaps/ux-design/content/behavioral-science@D553-nVELaB5gdxtoKSVc.md @@ -2,18 +2,7 @@ Behavioral science is the interdisciplinary study of human behavior, which encompasses disciplines like psychology, sociology, and anthropology. This field- primarily focuses on understanding what impacts our decisions, actions, and emotions. In the context of UX design, applying behavioral science concepts and principles can enhance user experience by improving user engagement, usability, and overall satisfaction. -Some key principles of behavioral science that UX designers should consider include: +Visit the following resources to learn more: -- **Cognitive biases:** These are mental shortcuts our brains take when processing information which can lead to irrational decisions or judgments. Designers can use these biases to guide user behavior, as seen in the 'anchoring effect,' where users rely on the first piece of information provided on a page. - -- **Loss aversion:** People tend to prioritize avoiding losses over acquiring gains. Designers can use this to their advantage by highlighting potential losses that could occur without using a specific feature or product, increasing user motivation. - -- **Social proof:** People look to others for cues about how to behave in uncertain situations. To leverage this effect, designers can include testimonials, ratings, and user-generated content to demonstrate that others have found value in their product or service. - -- **Incentivization:** Users may be more likely to engage with a product if there are rewards or incentives for completing certain tasks. Gamifying an experience or offering exclusive benefits can encourage users to engage more deeply with the product. - -- **Choice architecture:** The way choices are presented influences users' decisions. Designers can use this to guide users to desired outcomes or simplify decision-making by reducing the number of options presented. - -- **Habit formation:** Creating a habit-forming experience can lead to increased user retention and engagement. Designers should consider features and elements that reinforce routine usage or solve recurring pain-points. - -By integrating behavioral science principles into their design process, UX designers can better understand and anticipate users' needs, ultimately creating more enjoyable, effective, and engaging experiences. +- [@article@Behavioral Science](https://uxplanet.org/how-to-use-behavioral-science-to-influence-user-behavior-in-design-581dc0805f7c) +- [@article@Future of Behavioral Science](https://behavioralscientist.org/what-is-the-future-of-design-and-behavioral-science-a-conversation-with-cliff-kuang/) diff --git a/src/data/roadmaps/ux-design/content/bj-foggs-behavior-grid@lRBC8VYJPsR65LHDuuIsL.md b/src/data/roadmaps/ux-design/content/bj-foggs-behavior-grid@lRBC8VYJPsR65LHDuuIsL.md index fd7b39a73..f9d1ddee7 100644 --- a/src/data/roadmaps/ux-design/content/bj-foggs-behavior-grid@lRBC8VYJPsR65LHDuuIsL.md +++ b/src/data/roadmaps/ux-design/content/bj-foggs-behavior-grid@lRBC8VYJPsR65LHDuuIsL.md @@ -2,22 +2,7 @@ The BJ Fogg Behavior Grid is a framework that helps UX designers, product managers, and marketers understand and identify different types of behavior change. Created by Stanford University professor B.J. Fogg, the grid consists of 15 behavior types based on the combination of three dimensions: Duration, Frequency, and Intensity. -## Duration +Visit the following resources to learn more: -- **One-time behaviors**: These are behaviors that happen only once (e.g., signing up for an account). -- **Short-term behaviors**: Behaviors that take place for a limited period of time (e.g., using a trial version of a product). -- **Long-term behaviors**: Behaviors that are ongoing or happen repeatedly over a considerable time (e.g., continued use of a product). - -## Frequency - -- **Single-instance behaviors**: Behaviors that occur only one time per occasion (e.g., entering a password once to log in) -- **Infrequent behaviors**: Behaviors that do not happen regularly or happen sporadically (e.g., posting on social media once a week) -- **Frequent behaviors**: Behaviors that happen on a consistent and regular basis (e.g., checking email multiple times a day) - -## Intensity - -- **Low-stakes behaviors**: Behaviors that have little impact or are considered less important (e.g., choosing a profile picture) -- **Medium-stakes behaviors**: Behaviors that have moderate importance or impact (e.g., deciding how much personal information to share) -- **High-stakes behaviors**: Behaviors that have significant impact on the user's experience or perception of the product (e.g., making a purchase or canceling a subscription) - -Using this grid, designers can classify user behaviors into different types and tailor their UX design strategies to target the specific behavior they want to encourage, change, or eliminate. Additionally, the Behavior Grid can be used to analyze and understand user motivations, triggers, and barriers, enabling designers to create more effective behavior change interventions. +- [@article@BJ Fogg’s Behavior Grid](https://behaviordesign.stanford.edu/resources/fogg-behavior-grid) +- [@article@The Fogg Behavior Model](https://blog.logrocket.com/ux-design/fogg-behavior-model/) diff --git a/src/data/roadmaps/ux-design/content/bj-foggs-behavior-model@2NlgbLeLBYwZX2u2rKkIO.md b/src/data/roadmaps/ux-design/content/bj-foggs-behavior-model@2NlgbLeLBYwZX2u2rKkIO.md index b334e8ebd..aad0e9cf6 100644 --- a/src/data/roadmaps/ux-design/content/bj-foggs-behavior-model@2NlgbLeLBYwZX2u2rKkIO.md +++ b/src/data/roadmaps/ux-design/content/bj-foggs-behavior-model@2NlgbLeLBYwZX2u2rKkIO.md @@ -1,13 +1,8 @@ # BJ Fogg's Behavior Model -B.J. Fogg, a renowned psychologist, and researcher at Stanford University, proposed the [Fogg Behavior Model (FBM)](https://www.behaviormodel.org/). This insightful model helps UX designers understand and influence user behavior by focusing on three core elements. These key factors are motivation, ability, and prompts. +B.J. Fogg, a renowned psychologist, and researcher at Stanford University, proposed the Fogg Behavior Model (FBM). This insightful model helps UX designers understand and influence user behavior by focusing on three core elements. These key factors are motivation, ability, and prompts. -- **Motivation**: This element emphasizes the user's desire to perform a certain action or attain specific outcomes. Motivation can be linked to three core elements specified as sensation (pleasure/pain), anticipation (hope/fear), and social cohesion (belonging/rejection). +Visit the following resources to learn more: -- **Ability**: Ability refers to the user's capacity, both physical and mental, to perform desired actions. To enhance the ability of users, UX designers should follow the principle of simplicity. The easier it is to perform an action, the more likely users will engage with the product. Some factors to consider are time, financial resources, physical efforts, and cognitive load. - -- **Prompts**: Prompts are the cues, notifications, or triggers that signal users to take an action. For an action to occur, prompts should be presented at the right time when the user has adequate motivation and ability. - -UX designers should strive to find the balance between these three factors to facilitate the desired user behavior. By understanding your audience and their needs, implementing clear and concise prompts, and minimizing the effort required for action, the FBM can be an effective tool for designing user-centered products. - -- [@official@meaning of BJ fogg's behavior model](https://behaviormodel.org/) +- [@official@Meaning of BJ Fogg's Behavior Model](https://behaviormodel.org/) +- [@article@The Fogg Behavior Model](https://blog.logrocket.com/ux-design/fogg-behavior-model/) diff --git a/src/data/roadmaps/ux-design/content/business-model-canvas@SGO9hHju49_py0n0ASGBe.md b/src/data/roadmaps/ux-design/content/business-model-canvas@SGO9hHju49_py0n0ASGBe.md index 3e41b82cb..7e545d014 100644 --- a/src/data/roadmaps/ux-design/content/business-model-canvas@SGO9hHju49_py0n0ASGBe.md +++ b/src/data/roadmaps/ux-design/content/business-model-canvas@SGO9hHju49_py0n0ASGBe.md @@ -1,15 +1,7 @@ # Business Model Canvas -The **Business Model Canvas** is a strategic management and visual representation tool that allows you to describe, design, challenge, and pivot your existing business model. Developed by Alexander Osterwalder and Yves Pigneur, it helps organizations to understand how they create, deliver, and capture value. The canvas is divided into nine building blocks, which represent the essential elements of a business model: +The **Business Model Canvas** is a strategic management and visual representation tool that allows you to describe, design, challenge, and pivot your existing business model. Developed by **Alexander Osterwalder** and **Yves Pigneur**, it helps organizations to understand how they create, deliver, and capture value. The canvas is divided into nine building blocks, which represent the essential elements of a business model: -- **Customer Segments (CS):** These are the target groups your business aims to serve, such as specific users, organizations, or market segments. -- **Value Propositions (VP):** The unique combinations of products and services that create value for your customer segments. It describes the reasons why customers choose your product or service over your competitors'. -- **Channels (CH):** The means by which your company communicates, delivers, and distributes its value propositions to the customers. This block includes both physical (e.g., stores) and virtual (e.g., online) channels. -- **Customer Relationships (CR):** The type of relationships your business establishes and maintains with its customer segments, such as personal assistance, self-service, or automated services. -- **Revenue Streams (RS):** The ways in which your company generates revenue from each customer segment, such as through sales, subscriptions, or advertising fees. -- **Key Resources (KR):** The most important assets needed to make your business model work, including physical, financial, intellectual, and human resources. -- **Key Activities (KA):** The primary actions your company must perform to deliver its value propositions, reach its customer segments, and maintain customer relationships. These can involve production, problem-solving, or service provision. -- **Key Partnerships (KP):** The network of suppliers, partners, and allies that help your business execute its key activities, optimize resources, and reduce risks. -- **Cost Structure (CS):** The major expenses associated with operating your business model, such as fixed and variable costs, economies of scale, and cost advantages. +Visit the following resources to learn more: -When designing or analyzing an existing business model, the Business Model Canvas enables you to visually map out all these critical components and understand how they are interconnected. By understanding your current business model, you can identify weaknesses, opportunities for improvement, and potential pivots to enhance the overall user experience and the success of the business. +- [@article@Business Model Canvas](https://www.interaction-design.org/literature/topics/business-model-canvas) diff --git a/src/data/roadmaps/ux-design/content/business-model-inspirator@GI06-DbGyJlQXq5Tyi-aH.md b/src/data/roadmaps/ux-design/content/business-model-inspirator@GI06-DbGyJlQXq5Tyi-aH.md index 59c20e9be..0e14903cf 100644 --- a/src/data/roadmaps/ux-design/content/business-model-inspirator@GI06-DbGyJlQXq5Tyi-aH.md +++ b/src/data/roadmaps/ux-design/content/business-model-inspirator@GI06-DbGyJlQXq5Tyi-aH.md @@ -2,16 +2,6 @@ A Business Model Inspirator is a tool or method that helps you to generate new or creative ideas for the strategic, operational, and financial aspects of a business. It helps entrepreneurs, startups, and established companies to explore different ways of designing or improving their business models by drawing inspiration from various sources. -Some key aspects of Business Model Inspirators include: +Visit the following resources to learn more: -- **Analyze Successful Models**: Look at successful companies from diverse industries to identify the core elements that made their business models successful. Understanding these elements can spark ideas for your own business model. - -- **Cross-Pollination**: Combine elements from various industries and business models to create an innovative approach that suits your specific domain. This process can lead to the development of a unique value proposition and competitive advantage. - -- **Experimentation**: Test different ideas to find the most feasible and scalable business model by iteratively prototyping, validating, and refining the model based on user/client feedback. - -- **Futuristic Thinking**: Stay aware of emerging trends, technologies, and structural changes in society that might affect your industry or target market. Use foresight to adapt your business model to future opportunities and challenges. - -- **Adaptability**: Be ready to pivot or evolve your business model based on changing market dynamics, user preferences, competitive forces, and other external factors. Developing a flexible business model is crucial to ensure long-term success and sustainability. - -Implementing a Business Model Inspirator can contribute to the creation of a more innovative and robust UX design, ultimately leading to enhanced customer experiences, increased revenue, and long-term success for your brand. +- [@article@Business Model Inspirator](https://businessdesign.org/knowledge-base/business-model-inspirator) diff --git a/src/data/roadmaps/ux-design/content/business-process-model--notation-bpmn@jy5jtSEyNE8iJpad27rPX.md b/src/data/roadmaps/ux-design/content/business-process-model--notation-bpmn@jy5jtSEyNE8iJpad27rPX.md index c0a858be2..049c44729 100644 --- a/src/data/roadmaps/ux-design/content/business-process-model--notation-bpmn@jy5jtSEyNE8iJpad27rPX.md +++ b/src/data/roadmaps/ux-design/content/business-process-model--notation-bpmn@jy5jtSEyNE8iJpad27rPX.md @@ -2,18 +2,7 @@ Business Process Model and Notation (BPMN) is a graphical representation of business processes, providing a standardized and easy-to-understand method for visualizing different aspects of a business. By using BPMN, UX designers can analyze and optimize business processes and workflows, which ultimately improves the overall user experience. -## Key Components of BPMN +Visit the following resources to learn more: -- Flow Objects: Main building blocks of a BPMN diagram, which include events, activities, and gateways. -- Connecting Objects: Linking elements between flow objects, such as sequence flows, message flows, and associations. -- Swimlanes: Visual elements that help organize activities based on roles or responsibilities. -- Artifacts: Supplementary elements providing additional information, such as data objects, groupings, and annotations. - -## Benefits of BPMN for UX Design - -- **Visualization**: BPMN offers a clear visual layout of business processes, allowing UX designers to understand the overall structure easily. -- **Standardization**: As an internationally recognized standard, BPMN ensures consistent interpretation and communication among team members. -- **Flexibility**: BPMN can accommodate various levels of complexity, enabling designers to model simple or complex processes as needed. -- **Collaboration**: By bridging the gap between technical and non-technical stakeholders, BPMN empowers cross-functional collaboration throughout the design process. - -To incorporate BPMN in your UX design process, you'll need to familiarize yourself with its various elements and syntax. Consider leveraging BPMN tools and resources to create diagrams that accurately represent your target user's needs and the corresponding business processes. By doing so, you'll be able to craft a more precise and effective user experience. +- [@article@Business Process Model and Notation (BPMN)](https://aguayo.co/en/blog-aguayp-user-experience/business-process-model-notation-for-ux/) +- [@article@How to Design BPNM](https://devlight.io/blog/how-to-design-business-process-model-and-notation-for-a-mobile-app/)