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JawherKl 4 weeks ago
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# io_uring**
**io_uring** is a modern asynchronous I/O framework introduced in Linux 5.1, designed to
provide high-performance, low-latency I/O operations. It is widely used in server-side game
development to efficiently handle network and disk operations, making it ideal for real-time
multiplayer games. Unlike `epoll` or traditional polling mechanisms, `io_uring` minimizes
system calls by using a shared memory ring buffer between the kernel and user space, reducing
context switching overhead. This results in improved scalability and responsiveness, allowing
game servers to handle thousands of concurrent connections with minimal CPU usage.
Resources:
- [@documentation@Linux io_uring_enter](https://man7.org/linux/man-pages/man2/io_uring_enter.2.html)
- [@article@Efficient Networking with io_uring](https://lwn.net/Articles/776703/)
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