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# GoF Design Patterns |
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The Gang of Four (GoF) design patterns are a set of design patterns for object-oriented software development that were first described in the book "Design Patterns: Elements of Reusable Object-Oriented Software" by Erich Gamma, Richard Helm, Ralph Johnson, and John Vlissides (also known as the Gang of Four). |
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The GoF design patterns are divided into three categories: Creational, Structural and Behavioral. |
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- Creational Patterns |
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- Structural Patterns |
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- Behavioral Patterns |
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Learn more from the following links: |
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- [@article@Gangs of Four (GoF) Design Patterns](https://www.digitalocean.com/community/tutorials/gangs-of-four-gof-design-patterns) |
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- [@video@Tutorial - Builder Pattern (Gang of Four Design Patterns Series)](https://www.youtube.com/watch?v=_sa2WlAFWQos) |
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