From 47741ca640f1dd11ff0e8b9b31b7d5703ba8bb7b Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Himanshu=20Jangid=2C=20=E0=A4=B9=E0=A4=BF=E0=A4=AE?= =?UTF-8?q?=E0=A4=BE=E0=A4=82=E0=A4=B6=E0=A5=81=20=E0=A4=9C=E0=A4=BE?= =?UTF-8?q?=E0=A4=81=E0=A4=97=E0=A4=BF=E0=A5=9C?= Date: Mon, 21 Oct 2024 14:44:03 +0530 Subject: [PATCH] Add a video learning resource for bezier curve (#7544) The attached video is one of the most simple to understand yet highly technical for bezier curves. --- .../game-developer/content/bezier@DUEEm9sAaZqSI-W-PFZ8f.md | 6 +++++- 1 file changed, 5 insertions(+), 1 deletion(-) diff --git a/src/data/roadmaps/game-developer/content/bezier@DUEEm9sAaZqSI-W-PFZ8f.md b/src/data/roadmaps/game-developer/content/bezier@DUEEm9sAaZqSI-W-PFZ8f.md index b119d6b9a..6dd255c13 100644 --- a/src/data/roadmaps/game-developer/content/bezier@DUEEm9sAaZqSI-W-PFZ8f.md +++ b/src/data/roadmaps/game-developer/content/bezier@DUEEm9sAaZqSI-W-PFZ8f.md @@ -1,3 +1,7 @@ # Bezier -`Bezier curves` are named after Pierre Bezier, a French engineer working at Renault, who used them in the 1960s for designing car bodies. A Bezier curve is defined by a set of control points with a minimum of two but no upper limit. The curve is calculated between the first and the last control point and does not pass through the controlling points, which only influence the direction of the curve. There are linear, quadratic, and cubic Bezier curves, but curves with more control points are also possible. They are widely used in computer graphics, animations, and are extensively used in vector images and tools to create shapes, texts, and objects. \ No newline at end of file +`Bezier curves` are named after Pierre Bezier, a French engineer working at Renault, who used them in the 1960s for designing car bodies. A Bezier curve is defined by a set of control points with a minimum of two but no upper limit. The curve is calculated between the first and the last control point and does not pass through the controlling points, which only influence the direction of the curve. There are linear, quadratic, and cubic Bezier curves, but curves with more control points are also possible. They are widely used in computer graphics, animations, and are extensively used in vector images and tools to create shapes, texts, and objects. + +Learn more from the following resources: + +- [@video@Bezier Curves Explained](https://www.youtube.com/watch?v=pnYccz1Ha34)