From 5faca5aba0802a3553b531cc40662bc03ca3d787 Mon Sep 17 00:00:00 2001 From: Mohammad Mehran Fallah <70935756+MMehran1101@users.noreply.github.com> Date: Mon, 5 May 2025 20:03:23 +0330 Subject: [PATCH] Update oop-basics.md add - a article for OOP (Introduction) add - a video for OOP (Simplified) --- .../content/programming-fundamentals/oop-basics.md | 7 ++++++- 1 file changed, 6 insertions(+), 1 deletion(-) diff --git a/src/data/roadmaps/datastructures-and-algorithms/content/programming-fundamentals/oop-basics.md b/src/data/roadmaps/datastructures-and-algorithms/content/programming-fundamentals/oop-basics.md index ffc2a36b1..d20afb3a2 100644 --- a/src/data/roadmaps/datastructures-and-algorithms/content/programming-fundamentals/oop-basics.md +++ b/src/data/roadmaps/datastructures-and-algorithms/content/programming-fundamentals/oop-basics.md @@ -1,3 +1,8 @@ # OOP Basics -Object-oriented programming (OOP) is a programming paradigm that uses "objects" to design applications and software. In OOP, each object is an instance of a class. A class defines the properties (often known as attributes or fields) and methods (actions) that are common to all objects of a certain kind. A key principle of OOP is the ability to hide certain parts of the objects’ data from the outside, a concept known as encapsulation. Other key principles are inheritance, a way to form new classes using classes that have already been defined, and polymorphism, the concept of designing objects to share behaviors and being able to override shared behaviors with specifics. \ No newline at end of file +Object-oriented programming (OOP) is a programming paradigm that uses "objects" to design applications and software. In OOP, each object is an instance of a class. A class defines the properties (often known as attributes or fields) and methods (actions) that are common to all objects of a certain kind. A key principle of OOP is the ability to hide certain parts of the objects’ data from the outside, a concept known as encapsulation. Other key principles are inheritance, a way to form new classes using classes that have already been defined, and polymorphism, the concept of designing objects to share behaviors and being able to override shared behaviors with specifics. + +Visit the following resources to learn more: + +- [@article@Introduction of OOP](https://www.geeksforgeeks.org/introduction-of-object-oriented-programming/) +- [@video@Object-Oriented Programming (Simplified)](https://youtu.be/pTB0EiLXUC8?si=I8rV2K5fhpoqmixX)