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# Error Detection |
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**Error detection** ensures data integrity in `TCP-based` communication, preventing corrupted |
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or altered packets from disrupting server-side game interactions. `TCP` uses checksums to verify |
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data integrity, detecting bit errors during transmission. If an error is found, the corrupted |
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packet is discarded, and retransmission is requested via acknowledgments (ACKs). Additional |
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mechanisms such as cyclic redundancy check (CRC) and parity checks may be used in lower |
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network layers to enhance reliability. Effective error detection minimizes data corruption |
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in multiplayer games, ensuring smooth gameplay and synchronization across players. |
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Resources: |
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- [@article@Error Detection Code – Checksum](https://www.geeksforgeeks.org/error-detection-code-checksum/) |
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- [@article@Error Control in TCP](https://www.cisco.com/c/en/us/support/docs/ip/tcp/13733-40.html) |
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