diff --git a/src/data/roadmaps/golang/content/106-go-realtime-communication/index.md b/src/data/roadmaps/golang/content/106-go-realtime-communication/index.md index c4a90cf5e..18b2da729 100644 --- a/src/data/roadmaps/golang/content/106-go-realtime-communication/index.md +++ b/src/data/roadmaps/golang/content/106-go-realtime-communication/index.md @@ -1 +1,8 @@ # Go realtime communication + +## What is real-time communication? +Just as it says in the name, real-time communication is the handling of requests concurrently and efficiently. Whether it is a chat/messaging app, an email service, a game server or any collaborative online project (for example, Excalidraw), there are a few different ways of handling real-time communication, but the most common is through the use of WebSockets. Other options for handling real-time communications include MQTT protocol and server-sent events, among others. + +Learn more from the following resources: + +- [@video@Golang websocket](https://youtu.be/G8SKhZMqvsE)