From b4545185a3a25e3da4ad9a0c539ed75808f94822 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Himanshu=20Jangid=2C=20=E0=A4=B9=E0=A4=BF=E0=A4=AE?= =?UTF-8?q?=E0=A4=BE=E0=A4=82=E0=A4=B6=E0=A5=81=20=E0=A4=9C=E0=A4=BE?= =?UTF-8?q?=E0=A4=81=E0=A4=97=E0=A4=BF=E0=A5=9C?= Date: Mon, 21 Oct 2024 20:11:51 +0530 Subject: [PATCH] Add the curve definition and application examples for game development (#7543) * Add the curve definition and application examples for game development * chore: make the content concise and add links There aren't much articles and videos for curves as a whole, most of them just have the definition. Creators prefer explaining individual curve types rather than all of them in one video but those should be linked into the sub-categories and that is already done. --- .../content/curve@YTkOF_33oL1ZkA-loc_DP.md | 9 ++++++++- 1 file changed, 8 insertions(+), 1 deletion(-) diff --git a/src/data/roadmaps/game-developer/content/curve@YTkOF_33oL1ZkA-loc_DP.md b/src/data/roadmaps/game-developer/content/curve@YTkOF_33oL1ZkA-loc_DP.md index bf9587f4e..f050d88ad 100644 --- a/src/data/roadmaps/game-developer/content/curve@YTkOF_33oL1ZkA-loc_DP.md +++ b/src/data/roadmaps/game-developer/content/curve@YTkOF_33oL1ZkA-loc_DP.md @@ -1 +1,8 @@ -## Curve \ No newline at end of file +## Curve + +A `curve` in game development is a mathematical tool for creating smooth lines or paths, used in areas like animation, 3D modeling, UI design, and level layouts. Curves simplify complex shapes and movements, enabling more natural results compared to linear approaches. They're key for `lifelike animations`, organic shapes, `realistic physics`, and smooth camera movements, essential for polished, fluid game design. + +Learn more from the following resources: + +- [@article@Curves wikipedia](https://en.wikipedia.org/wiki/Curve) +- [@article@Curves basics](https://byjus.com/maths/curve/)