From c390f4428edc23ca4f0cfeae46916af1b2d8d929 Mon Sep 17 00:00:00 2001 From: Henderson Dike-Benard <83480908+Hendo10X@users.noreply.github.com> Date: Wed, 14 Feb 2024 12:13:35 +0100 Subject: [PATCH] Made Changes to quarternions (#5177) * Made Changes to quarternions * Update src/data/roadmaps/game-developer/content/101-game-mathematics/106-orientation/100-quaternion.md --------- Co-authored-by: Kamran Ahmed --- .../101-game-mathematics/106-orientation/100-quaternion.md | 6 +++++- 1 file changed, 5 insertions(+), 1 deletion(-) diff --git a/src/data/roadmaps/game-developer/content/101-game-mathematics/106-orientation/100-quaternion.md b/src/data/roadmaps/game-developer/content/101-game-mathematics/106-orientation/100-quaternion.md index e550edebb..481547a05 100644 --- a/src/data/roadmaps/game-developer/content/101-game-mathematics/106-orientation/100-quaternion.md +++ b/src/data/roadmaps/game-developer/content/101-game-mathematics/106-orientation/100-quaternion.md @@ -1,3 +1,7 @@ # Quaternion -The **quaternion** is a complex number system that extends the concept of rotations in three dimensions. It involves four components: one real and three imaginary parts. Quaternions are used in game development for efficient and accurate calculations of rotations and orientation. They are particularly useful over other methods, such as Euler angles, due to their resistance to problems like Gimbal lock. Despite their complex nature, understanding and implementing quaternions can greatly enhance a game's 3D rotational mechanics and accuracy. \ No newline at end of file +The **quaternion** is a complex number system that extends the concept of rotations in three dimensions. It involves four components: one real and three imaginary parts. Quaternions are used in game development for efficient and accurate calculations of rotations and orientation. They are particularly useful over other methods, such as Euler angles, due to their resistance to problems like Gimbal lock. Despite their complex nature, understanding and implementing quaternions can greatly enhance a game's 3D rotational mechanics and accuracy. + +- [Understanding Quaternions](https://www.3dgep.com/understanding-quaternions/) +- [Unity docs - Quaternions](https://docs.unity3d.com/ScriptReference/Quaternion.html) +- [Quaternions and 3d rotation,explained interactively](https://youtu.be/zjMuIxRvygQ?si=ANmFr5k8JMUzBCUC)