diff --git a/src/data/roadmaps/game-developer/content/joints@m2_wUW2VHMCXHnn5B91qr.md b/src/data/roadmaps/game-developer/content/joints@m2_wUW2VHMCXHnn5B91qr.md index de533a3d2..96e084e71 100644 --- a/src/data/roadmaps/game-developer/content/joints@m2_wUW2VHMCXHnn5B91qr.md +++ b/src/data/roadmaps/game-developer/content/joints@m2_wUW2VHMCXHnn5B91qr.md @@ -4,5 +4,6 @@ Joints in game development primarily refer to the connections between two object Visit the following resources to learn more: -- [@article@Game Character Rigging Fundamentals](https://learn.unity.com/project/game-character-rigging-fundamentals) +- [@official@Introduction to joints](https://docs.unity3d.com/Manual/Joints.html) +- [@article@Character Rigging for Video Games](https://game-ace.com/blog/character-rigging-for-video-games/) - [@article@Joints in Unity](https://simonpham.medium.com/joints-in-unity-f9b602212524)