Before you can start programming in C++, you will need to have a compiler installed on your system. A compiler is a program that converts the C++ code you write into an executable file that your computer can run. There are several popular C++ compilers to choose from, depending on your operating system and preference.
Before you can start programming in C++, you will need to have a compiler installed on your system. A compiler is a program that converts the C++ code you write into an executable file that your computer can run. There are several popular C++ compilers to choose from, depending on your operating system and preference.
### Windows
### Windows
For Windows, one popular option is to install the [Microsoft Visual Studio IDE](https://visualstudio.microsoft.com/vs/), which includes the Microsoft Visual C++ compiler.
For Windows, one popular option is to install the [Microsoft Visual Studio IDE](https://visualstudio.microsoft.com/vs/), which includes the Microsoft Visual C++ compiler (MSVC).
Alternatively, you can also install the [MinGW-w64](https://mingw-w64.org/) compiler, which is a Windows port of the GNU Compiler Collection (GCC). To install MinGW-w64, follow these steps:
Alternatively, you can also install the [MinGW-w64](https://mingw-w64.org/) compiler system, which is a Windows port of the GNU Compiler Collection (GCC). To install MinGW-w64, follow these steps:
- Download the installer from [here](https://sourceforge.net/projects/mingw-w64/files/).
- Download the installer from [here](https://sourceforge.net/projects/mingw-w64/files/).
- Run the installer and select your desired architecture, version, and install location.
- Run the installer and select your desired architecture, version, and install location.
Code editors are programs specifically designed for editing, managing and writing source code. They offer a wide range of features that make the development process easier and faster. Here's a brief introduction to some of the most popular code editors for C++:
Code editors and IDEs are programs specifically designed for editing, managing and writing source code. They offer a wide range of features that make the development process easier and faster. Here's a brief introduction to some of the most popular code editors and IDEs for C++:
- **Visual Studio Code (VSCode)**: Visual Studio Code is a popular, free, open-source, and lightweight code editor developed by Microsoft. It has built-in support for C++, along with an extensive library of extensions and plugins.
- **Visual Studio**: Visual Studio is an Integrated Development Environment (IDE) for Windows, developed by Microsoft. It includes its own integrated compiler known as Microsoft Visual C++ (MSVC).
- **Visual Studio Code (VSCode)**: Visual Studio Code is a popular, free, open-source, and lightweight code editor developed by Microsoft. It offers an extensive library of extensions that enhance functionality for C++ development.
- **Sublime Text**: Sublime Text is a cross-platform text editor that is quite popular among developers due to its speed and minimalist design. It supports C++ with the help of plugins and has a variety of themes and packages available for customization.
- **Sublime Text**: Sublime Text is a cross-platform text editor that is quite popular among developers due to its speed and minimalist design. It supports C++ with the help of plugins and has a variety of themes and packages available for customization.
@ -4,7 +4,7 @@ A **function** is a group of statements that perform a specific task, organized
There are mainly two types of functions in C++:
There are mainly two types of functions in C++:
- **Standard library functions**: Pre-defined functions available in the C++ standard library, such as `printf()`, `scanf()`, `sqrt()`, and many more. These functions are part of the standard library, so you need to include the appropriate header file to use them.
- **Standard library functions**: Pre-defined functions available in the C++ standard library, such as `sort()`, `strlen()`, `sqrt()`, and many more. These functions are part of the standard library, so you need to include the appropriate header file to use them.
- **User-defined functions**: Functions created by the programmer to perform a specific task. To create a user-defined function, you need to define the function and call it in your code.
- **User-defined functions**: Functions created by the programmer to perform a specific task. To create a user-defined function, you need to define the function and call it in your code.
- `return_type`: Data type of the output produced by the function. It can be `void`, indicating that the function doesn't return any value.
- `return_type`: Data type of the output produced by the function. It can be `void`, indicating that the function doesn't return any value.
- `function_name`: Name given to the function, following C++ naming conventions.
- `function_name`: Name given to the function, following C++ naming conventions.
- `parameter list`: List of input parameters/arguments that are needed to perform the task. It is optional, and when no parameters are needed, you can leave it blank or use the keyword `void`.
- `parameter list`: List of input parameters/arguments that are needed to perform the task. It is optional, you can leave it blank when no parameters are needed.
## Example
## Example
```cpp
```cpp
#include<iostream>
#include<iostream>
using namespace std;
// Function to add two numbers
// Function to add two numbers
int addNumbers(int a, int b) {
int addNumbers(int a, int b) {
@ -37,7 +36,7 @@ int addNumbers(int a, int b) {
int main() {
int main() {
int num1 = 5, num2 = 10;
int num1 = 5, num2 = 10;
int result = addNumbers(num1, num2); // Calling the function
int result = addNumbers(num1, num2); // Calling the function
cout << "The sum is: " <<result<<endl;
std::cout << "The sum is: " <<result<<std::endl;
return 0;
return 0;
}
}
```
```
@ -52,7 +51,6 @@ A function prototype is a declaration of the function without its body, and it i
```cpp
```cpp
#include<iostream>
#include<iostream>
using namespace std;
// Function prototype
// Function prototype
int multiplyNumbers(int x, int y);
int multiplyNumbers(int x, int y);
@ -60,7 +58,7 @@ int multiplyNumbers(int x, int y);
int main() {
int main() {
int num1 = 3, num2 = 7;
int num1 = 3, num2 = 7;
int result = multiplyNumbers(num1, num2); // Calling the function
int result = multiplyNumbers(num1, num2); // Calling the function
cout << "The product is: " <<result<<endl;
std::cout << "The product is: " <<result<<std::endl;