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@ -1351,6 +1351,7 @@ See also [TeX](#tex) |
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* [Invent Your Own Computer Games With Python](http://inventwithpython.com/chapters/) - Al Sweigart |
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* [Invent Your Own Computer Games With Python](http://inventwithpython.com/chapters/) - Al Sweigart |
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* [Learn Python The Hard Way](http://learnpythonthehardway.org/book/) |
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* [Learn Python The Hard Way](http://learnpythonthehardway.org/book/) |
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* [Learning to Program](http://www.freenetpages.co.uk/hp/alan.gauld/) |
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* [Learning to Program](http://www.freenetpages.co.uk/hp/alan.gauld/) |
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* [Learning to Program with Python](http://python.cs.southern.edu/pythonbook/pythonbook.pdf) - Richard L. Halterman |
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* [Lectures on scientific computing with python](https://github.com/jrjohansson/scientific-python-lectures) - J.R. Johansson |
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* [Lectures on scientific computing with python](https://github.com/jrjohansson/scientific-python-lectures) - J.R. Johansson |
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* [Making Games with Python & Pygame](http://inventwithpython.com/pygame/chapters/) - Al Sweigart |
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* [Making Games with Python & Pygame](http://inventwithpython.com/pygame/chapters/) - Al Sweigart |
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* [Modeling Creativity: Case Studies in Python](http://www.clips.ua.ac.be/sites/default/files/modeling-creativity.pdf) - Tom D. De Smedt (PDF) |
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* [Modeling Creativity: Case Studies in Python](http://www.clips.ua.ac.be/sites/default/files/modeling-creativity.pdf) - Tom D. De Smedt (PDF) |
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