* [FindLectures.com](https://www.findlectures.com/?class1=Technology) - Index of conference talks by language / topic
* [FindLectures.com](https://www.findlectures.com/?class1=Technology) - Index of conference talks by language / topic
* [LouvainX Paradigms of Computer Programming – Abstraction and Concurrency](https://www.edx.org/course/paradigms-computer-programming-louvainx-louv1-2x-1#!)
* [LouvainX Paradigms of Computer Programming – Abstraction and Concurrency](https://www.edx.org/course/paradigms-computer-programming-louvainx-louv1-2x-1#!)
* [LouvainX Paradigms of Computer Programming – Fundamentals](https://www.edx.org/course/paradigms-computer-programming-louvainx-louv1-1x-1)
* [LouvainX Paradigms of Computer Programming – Fundamentals](https://www.edx.org/course/paradigms-computer-programming-louvainx-louv1-1x-1)
* [MIT 6.S099: Artificial General Intelligence](https://agi.mit.edu)
* [MIT 6.S099: Artificial General Intelligence](https://agi.mit.edu)
* [Principles of Computer System Design](http://ocw.mit.edu/resources/res-6-004-principles-of-computer-system-design-an-introduction-spring-2009/online-textbook/part_ii_open_5_0.pdf) (PDF)
* [Principles of Computer System Design](http://ocw.mit.edu/resources/res-6-004-principles-of-computer-system-design-an-introduction-spring-2009/online-textbook/part_ii_open_5_0.pdf) (PDF)
* [Procedural Content Generation in Games](http://pcgbook.com) - Noor Shaker, Julian Togelius, Mark Nelson
* [Procedural Content Generation in Games](http://pcgbook.com) - Noor Shaker, Julian Togelius, Mark Nelson
* [Programming with Unicode](http://unicodebook.readthedocs.org)
* [Programming with Unicode](http://unicodebook.readthedocs.org)
* [Real-World Maintainable Software](http://www.oreilly.com/programming/free/real-world-maintainable-software.csp) (email address *requested*, not required)
* [Real-World Maintainable Software](http://www.oreilly.com/programming/free/real-world-maintainable-software.csp) (email address *requested*, not required)
@ -616,7 +616,7 @@
* [A short introduction to operating systems (2001)](http://markburgess.org/os/os.pdf) - Mark Burgess (PDF)
* [A short introduction to operating systems (2001)](http://markburgess.org/os/os.pdf) - Mark Burgess (PDF)
* [Computer Science from the Bottom Up](http://www.bottomupcs.com)
* [Computer Science from the Bottom Up](http://www.bottomupcs.com)
* [How to Make a Computer Operating System](https://github.com/SamyPesse/How-to-Make-a-Computer-Operating-System) (:construction: *in process*)
* [How to Make a Computer Operating System](https://github.com/SamyPesse/How-to-Make-a-Computer-Operating-System) (:construction: *in process*)
* [How to write a simple operating system in assembly language](http://mikeos.sourceforge.net/write-your-own-os.html) - Mike Saunders (HTML)
* [How to write a simple operating system in assembly language](http://mikeos.sourceforge.net/write-your-own-os.html) - Mike Saunders (HTML)
* [Operating Systems and Middleware](https://gustavus.edu/mcs/max/os-book/) (PDF and LaTeX)
* [Operating Systems and Middleware](https://gustavus.edu/mcs/max/os-book/) (PDF and LaTeX)
* [Operating Systems: Three Easy Pieces](http://pages.cs.wisc.edu/~remzi/OSTEP/) (PDF)
* [Operating Systems: Three Easy Pieces](http://pages.cs.wisc.edu/~remzi/OSTEP/) (PDF)