@ -93,7 +93,7 @@
* [GPU Gems ](http://http.developer.nvidia.com/GPUGems/gpugems_part01.html )
* [GPU Gems 2 ](http://http.developer.nvidia.com/GPUGems2/gpugems2_part01.html ) - [ch 8,14,18,29,30 as pdf ](ftp://download.nvidia.com/developer/GPU_Gems_2/ )
* [GPU Gems 3 ](http://http.developer.nvidia.com/GPUGems3/gpugems3_part01.html )
* [Graphics Programming Black Book ](http://www.gamedev.net/reference/articles/article1698.asp )
* [Graphics Programming Black Book ](http://www.gamedev.net/page/resources/_/technical/graphics-programming-and-theory/graphics-programming-black-book-r1698 )
* [OpenGL Insights ](http://openglinsights.com ) (chapters 22, 23, 28, 33, 39)
* [ShaderX series ](http://tog.acm.org/resources/shaderx/ )
@ -344,7 +344,7 @@
* [Pro Git ](http://git-scm.com/book )
* [Git From The Bottom Up ](http://ftp.newartisans.com/pub/git.from.bottom.up.pdf ) (PDF)
* [Git internals ](https://github.com/pluralsight/git-internals-pdf/raw/master/drafts/peepcode-git.pdf )
* [Git internals ](https://github.com/pluralsight/git-internals-pdf/raw/master/drafts/peepcode-git.pdf )
###Go